Spring constraint

A quick and easy way to add bounciness/overlap to your bone chains or objects. Note that it is time destructive, meaning you will get random results when scrubbing backwards. You can easily bake the rotation though as shown in the video however. There are animateable parameters to fine tune the behavior as well.

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4 Responses to Spring constraint

  1. Alessandro says:

    Very good, but where I find the spring constraint wip.
    I do not find in my blender

  2. Juno says:

    Where were you get those constraint。

  3. lala says:

    will these become available to public as addon Ever?? :)
    thanks for sharing in advance, this is very cool.

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